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StarCraft II CPU Benchmarking with AMD CPU vs Spoofed Intel CPU

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StarCraft II CPU Benchmarking with AMD CPU vs Spoofed Intel CPU Theres been quite a bit of fuss in the past about Intels C++ compiler and how it unfairly performs worse on non-Intel hardware, and its been proven in quite a few scenarios. The most popular discussion area about this is Agner`s CPU blog. So out of curiosity, I decided to check if StarCraft II was affected by this. I installed VMware Player, installed a copy of Windows 8 (64-bit; didnt have a 32-bit image lying around), did some minor tweaking, figured out how to CPU spoof (pro-tip: you need Virtualization enabled under host BIOS), and installed StarCraft II. Specific hardware and software testing conditions can be found at the bottom of this post. I did three different tests. The first test was me first observing the framerate when looking right at the main base without moving the camera, and just selecting the nearest mineral node. The first test also included me creating 25 Zealots and moving them into a corner. St...

Star Wars The Old Republic Gets Anti Aliasing NVIDIA vs AMD ATi Still Image and Video Comparisons

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Star Wars The Old Republic Gets Anti Aliasing NVIDIA vs AMD ATi Still Image and Video Comparisons I havent played SWTOR in a while and it was great to see when logging in that a patch installed a much-asked for anti-aliasing capability to the game engine (which came out only days after our post poking fun at it, but it was something asked for since Beta). Great job listening to your customers, devs! To turn it on, simply open up the Preferences in SWTOR and under Graphics, its a pulldown menu that allows Off, Low and High settings. The HERO engine was said to not have this capability, so either they injected it, programmed it, or it must be a post-processing filter, similar to Skyrims FXAA (Fast Approximate Anti-Aliasing) and BF3s Post Filtering, where the calculations (the detecting and blurring of the edges) isnt done at the drawing stage but afterward. It works well: Having now a set of good mid-range video cards, one NVIDIA and one AMD/ATi, I thought Id see what the difference was ...

SOLVED AMD Catalyst and Ubuntu 12 10 Quantal Quetzal problem

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SOLVED AMD Catalyst and Ubuntu 12 10 Quantal Quetzal problem AMD dropped the support for the Radeon HD 4000, HD 3000 and HD 2000 series, leaving the owners of any of these models with broken graphics when they chose to upgrade to Quantal. In order to continue to use proprietary drivers, the AMD Catalyst Legacy driver must be installed. Bellow instructions are provided for installing it from Tomasz Makarewicz PPA. Install Open a terminal window and run: sudo add-apt-repository ppa:makson96/fglrx -y && sudo apt-get update && sudo apt-get upgrade -y && sudo apt-get install fglrx-legacy -y Then restart your computer. AMD Catalyst Control Center AMD Catalyst Control Center can be accessed via Applications Menu > Settings Manager or typing the following command: amdcccle . References AMD Catalyst Legacy PPA Ubuntu 12.10 And AMD Catalyst Problem (Solved) download file now